A 3D identity for a streamer and UX/UI designer
BastiUI 3D Branding


Processes
Inspiration
I started from isometric character design, with Blansable's work for Justin Buisson and Microsoft's 3D emojis as references.

Sketches
The character took several rounds of sketches before it found its shape. I also sketched waiting animation ideas drawn from Basti's universe, and not all of them were kept.


Modeling
This project is where I learned to model 3D characters. The head went from a minimal v1 to a rounder face, cleaner hair loops and a livelier front strand.

Texturing
This project is where I learned to model 3D characters. The head went from a minimal v1 to a rounder face, cleaner hair loops and a livelier front strand.


Rig
Several skeletons drive the eyes, the mustache and the front strand of hair.
Props
Each prop was modeled and textured for this project: two pairs of headphones, a cursor, a HYPE cap and a propeller cap.
Post-production
Renders went out as 32-bit EXR, and I did the color correction in DaVinci Resolve.




Render
The final set has 4 profile pictures and 3 banners for Basti's YouTube, Spotify and Twitch channels, plus 9 looping waiting screens.



